Welcome

Schools, colleges and university are just some of the places where learning takes place but school kids and students can spend a lot of their time in these spaces. There are other places where people learn, some through doing courses at work or online or even learning from others around them in all sorts of situations. The posts here are about learning spaces, writings about learning and technology and thoughts and ideas about all of these.

Professors Graham Whitehead and Kevin Warwick came together to speak to around sixty teenagers at Worcester Rugby Club in the UK on various aspects of Information and Communications Technology.
Graham is a Futurologist who worked for British Telecom for over 34 years has extensive experience of digital and communication technology. He is a visiting professor to Salford University and a number of others and won the Queen's Award for Technology for the trans-Atlantic and trans-Pacific submarine
cable system.

Kevin is Professor of Cybernetics at the University of Reading, England, where he carries out research in artificial intelligence, control, robotics and biomedical engineering. On Monday 24th August 1998, Professor Kevin Warwick underwent an operation to surgically implant a silicon chip transponder in his forearm to become the worlds first Cyborg. His research explores the possibilities arising from linking humans with machines. In more recent famous experiments he has controlled a robot hand direct from his nervous system and actually directly wired his nervous system to that of his partner just to see what that might feel like.
Both Kevin and Graham are passionate about what they do and are also passionate about education and how the current system limits or constrains the potential of young people. This podcast is a discussion between Graham, Kevin and myself about their views on education and how the system needs to change to ensure that young people can flourish.

The development of tools for social interaction and which foster collaboration and membership of online communities has exploded in recent years. Myspace, Flickr, Bebo etc are all sites which draw people in, share their identities and interests and then share in all sorts of ways (some not quite legal).

There are tensions in the educational world regarding such technologies. Leading advocates like Steven Downes would claim that Web 2.0 will provide massive opportunities for learning but absolutely not in the traditional school or even a school at all. Others say it is the way forward and it has a significant contribution to make to, what you might call, more formal education.

The term Learning 2.0 was coined (I guess) by those advocates of Web 2 technologies to claim the educational ground and to promote their vision of the way the future of learning should go. Learning 2.0 is really what Wikipedia would refer to as e-learning 2.0 i.e. the second generation of e-learning tools based around collaborative tools such as wikis and blogs etc.

Most innovations in learning and which have an ICT component have come and gone - remember the CD ROM? We have been through a whole raft of software and hardware systems which we have put into schools. In most cases the ones that stick are those that seem best to fit the traditional mode of teaching and learning e.g. Learning Platforms as course delivery systems or whiteboards which look a lot more interesting that black ones but still hang on a wall at one end of a room and have everyone looking at it!

The same fate may lie in wait for Web 2.0 and e-learning 2.0 if we try to fit it into the standard school setting other than to be used by a few interested people with a passion for exploring at the edges of what we still refer to as schooling.

Alan November was asked a question about the relationship between web 2 and learning 2 at a recent conference - although the audio is poor his comments are pretty realistic.

What constitutes a community? Are online communities real communities? Are online communities important for education?

Users of YouTube think they are a community........





Research about communities is extensive - do a search on Google Scholar and you get 9 million hits, try Learning Community and you get 1.8 million with the top hits leading to some of the leading thinkers in this area. From my reading around this I was attracted to the definitions of 'community' presented by Kowch and Schwier (1997) where they describe four different types of community, each with distinguishing features and which meet the needs of different groups of participant. Reil and Polin (2004) explore the notion of online communities and identify three different types. Task based communities tend to be where groups of people are working on a common task or problem. Practice based communities often share goals or expertise and knowledge based communities are often people who come together with diverse expertise and can establish new areas of knowledge.

This all sounds grand but I wonder just how the notion of community sits within our education system. We don't assess group contribution or how well students share expertise or work together to create new knowledge - at least that is the case in many school I visit. We only seem interested in assessing the individual or what contribution they make to the 'community' (usually through social good works). Seems to me that we have much to do to explore online educational communities and harness them for learning.

The question remains - is the YouTube Community a real community?



The UK National Curriculum has changed a number of times since its development in 1998. It was an attempt to ensure that there was an entitlement to learning for all pupils in UK schools and to ensure that the state could test children to see just what they had learnt.


The NC was criticised on a number of fronts but in particular that the extent of its content restricted flexibility and prevented innovation. This may or may not have been true but it is clear that the curriculum content contained within the NC did need to shrink to allow greater curriculum flexibility and to allow greater personalisation. The new curriculum seeks to achieve three key outcomes:


successful learners who enjoy learning, make progress and achieve
confident individuals who are able to live safe, healthy and fulfilling lives
responsible citizens who make a positive contribution to society.


Some of the language does reflect the nature of learning in the 21st Century but time will tell whether it actually is fit for purpose and will meet the needs of youngsters in UK schools. The new curriculum does offer much greater opportunities for flexibility and while there are statutory tests at the end of KS2 (11 year olds), KS3 (14 year olds) and KS4 (16 year olds) the way in which the statutory curriculum is delivered can vary from the very formal to an almost total project based model. The joint NCSL (National College for School Leadership) and QCA (Qualifications and Curriculum Authority) project 'Developing a 21st century curriculum' explored some of the ways in which the curriculum could be developed demonstrating that creative educators can innovative while still delivering to national standards.
The ICT curriculum aims to secure Capability, make effective use of communication and collaboration, explore ideas and manipulate information, explore the impact of technology and develop critical evaluation. One would hope that these skills and aptitudes are also developed and utilised throughout the curriculum as in an ideal world we would not need an ICT subject as such but would develop the competencies through everything learners and teachers do.